1 | /* $OpenBSD: tree.h,v 1.13 2011/07/09 00:19:45 pirofti Exp $ */ |
2 | /* |
3 | * Copyright 2002 Niels Provos <[email protected]> |
4 | * All rights reserved. |
5 | * |
6 | * Redistribution and use in source and binary forms, with or without |
7 | * modification, are permitted provided that the following conditions |
8 | * are met: |
9 | * 1. Redistributions of source code must retain the above copyright |
10 | * notice, this list of conditions and the following disclaimer. |
11 | * 2. Redistributions in binary form must reproduce the above copyright |
12 | * notice, this list of conditions and the following disclaimer in the |
13 | * documentation and/or other materials provided with the distribution. |
14 | * |
15 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR |
16 | * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
17 | * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. |
18 | * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, |
19 | * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT |
20 | * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
21 | * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
22 | * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
23 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
24 | * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
25 | */ |
26 | |
27 | #ifndef _SYS_TREE_H_ |
28 | #define _SYS_TREE_H_ |
29 | |
30 | /* |
31 | * This file defines data structures for different types of trees: |
32 | * splay trees and red-black trees. |
33 | * |
34 | * A splay tree is a self-organizing data structure. Every operation |
35 | * on the tree causes a splay to happen. The splay moves the requested |
36 | * node to the root of the tree and partly rebalances it. |
37 | * |
38 | * This has the benefit that request locality causes faster lookups as |
39 | * the requested nodes move to the top of the tree. On the other hand, |
40 | * every lookup causes memory writes. |
41 | * |
42 | * The Balance Theorem bounds the total access time for m operations |
43 | * and n inserts on an initially empty tree as O((m + n)lg n). The |
44 | * amortized cost for a sequence of m accesses to a splay tree is O(lg n); |
45 | * |
46 | * A red-black tree is a binary search tree with the node color as an |
47 | * extra attribute. It fulfills a set of conditions: |
48 | * - every search path from the root to a leaf consists of the |
49 | * same number of black nodes, |
50 | * - each red node (except for the root) has a black parent, |
51 | * - each leaf node is black. |
52 | * |
53 | * Every operation on a red-black tree is bounded as O(lg n). |
54 | * The maximum height of a red-black tree is 2lg (n+1). |
55 | */ |
56 | |
57 | #define SPLAY_HEAD(name, type) \ |
58 | struct name { \ |
59 | struct type *sph_root; /* root of the tree */ \ |
60 | } |
61 | |
62 | #define SPLAY_INITIALIZER(root) \ |
63 | { NULL } |
64 | |
65 | #define SPLAY_INIT(root) do { \ |
66 | (root)->sph_root = NULL; \ |
67 | } while (0) |
68 | |
69 | #define SPLAY_ENTRY(type) \ |
70 | struct { \ |
71 | struct type *spe_left; /* left element */ \ |
72 | struct type *spe_right; /* right element */ \ |
73 | } |
74 | |
75 | #define SPLAY_LEFT(elm, field) (elm)->field.spe_left |
76 | #define SPLAY_RIGHT(elm, field) (elm)->field.spe_right |
77 | #define SPLAY_ROOT(head) (head)->sph_root |
78 | #define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL) |
79 | |
80 | /* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */ |
81 | #define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \ |
82 | SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \ |
83 | SPLAY_RIGHT(tmp, field) = (head)->sph_root; \ |
84 | (head)->sph_root = tmp; \ |
85 | } while (0) |
86 | |
87 | #define SPLAY_ROTATE_LEFT(head, tmp, field) do { \ |
88 | SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \ |
89 | SPLAY_LEFT(tmp, field) = (head)->sph_root; \ |
90 | (head)->sph_root = tmp; \ |
91 | } while (0) |
92 | |
93 | #define SPLAY_LINKLEFT(head, tmp, field) do { \ |
94 | SPLAY_LEFT(tmp, field) = (head)->sph_root; \ |
95 | tmp = (head)->sph_root; \ |
96 | (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \ |
97 | } while (0) |
98 | |
99 | #define SPLAY_LINKRIGHT(head, tmp, field) do { \ |
100 | SPLAY_RIGHT(tmp, field) = (head)->sph_root; \ |
101 | tmp = (head)->sph_root; \ |
102 | (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \ |
103 | } while (0) |
104 | |
105 | #define SPLAY_ASSEMBLE(head, node, left, right, field) do { \ |
106 | SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \ |
107 | SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);\ |
108 | SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \ |
109 | SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \ |
110 | } while (0) |
111 | |
112 | /* Generates prototypes and inline functions */ |
113 | |
114 | #define SPLAY_PROTOTYPE(name, type, field, cmp) \ |
115 | void name##_SPLAY(struct name *, struct type *); \ |
116 | void name##_SPLAY_MINMAX(struct name *, int); \ |
117 | struct type *name##_SPLAY_INSERT(struct name *, struct type *); \ |
118 | struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \ |
119 | \ |
120 | /* Finds the node with the same key as elm */ \ |
121 | static __inline struct type * \ |
122 | name##_SPLAY_FIND(struct name *head, struct type *elm) \ |
123 | { \ |
124 | if (SPLAY_EMPTY(head)) \ |
125 | return(NULL); \ |
126 | name##_SPLAY(head, elm); \ |
127 | if ((cmp)(elm, (head)->sph_root) == 0) \ |
128 | return (head->sph_root); \ |
129 | return (NULL); \ |
130 | } \ |
131 | \ |
132 | static __inline struct type * \ |
133 | name##_SPLAY_NEXT(struct name *head, struct type *elm) \ |
134 | { \ |
135 | name##_SPLAY(head, elm); \ |
136 | if (SPLAY_RIGHT(elm, field) != NULL) { \ |
137 | elm = SPLAY_RIGHT(elm, field); \ |
138 | while (SPLAY_LEFT(elm, field) != NULL) { \ |
139 | elm = SPLAY_LEFT(elm, field); \ |
140 | } \ |
141 | } else \ |
142 | elm = NULL; \ |
143 | return (elm); \ |
144 | } \ |
145 | \ |
146 | static __inline struct type * \ |
147 | name##_SPLAY_MIN_MAX(struct name *head, int val) \ |
148 | { \ |
149 | name##_SPLAY_MINMAX(head, val); \ |
150 | return (SPLAY_ROOT(head)); \ |
151 | } |
152 | |
153 | /* Main splay operation. |
154 | * Moves node close to the key of elm to top |
155 | */ |
156 | #define SPLAY_GENERATE(name, type, field, cmp) \ |
157 | struct type * \ |
158 | name##_SPLAY_INSERT(struct name *head, struct type *elm) \ |
159 | { \ |
160 | if (SPLAY_EMPTY(head)) { \ |
161 | SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \ |
162 | } else { \ |
163 | int __comp; \ |
164 | name##_SPLAY(head, elm); \ |
165 | __comp = (cmp)(elm, (head)->sph_root); \ |
166 | if(__comp < 0) { \ |
167 | SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);\ |
168 | SPLAY_RIGHT(elm, field) = (head)->sph_root; \ |
169 | SPLAY_LEFT((head)->sph_root, field) = NULL; \ |
170 | } else if (__comp > 0) { \ |
171 | SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);\ |
172 | SPLAY_LEFT(elm, field) = (head)->sph_root; \ |
173 | SPLAY_RIGHT((head)->sph_root, field) = NULL; \ |
174 | } else \ |
175 | return ((head)->sph_root); \ |
176 | } \ |
177 | (head)->sph_root = (elm); \ |
178 | return (NULL); \ |
179 | } \ |
180 | \ |
181 | struct type * \ |
182 | name##_SPLAY_REMOVE(struct name *head, struct type *elm) \ |
183 | { \ |
184 | struct type *__tmp; \ |
185 | if (SPLAY_EMPTY(head)) \ |
186 | return (NULL); \ |
187 | name##_SPLAY(head, elm); \ |
188 | if ((cmp)(elm, (head)->sph_root) == 0) { \ |
189 | if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \ |
190 | (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);\ |
191 | } else { \ |
192 | __tmp = SPLAY_RIGHT((head)->sph_root, field); \ |
193 | (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);\ |
194 | name##_SPLAY(head, elm); \ |
195 | SPLAY_RIGHT((head)->sph_root, field) = __tmp; \ |
196 | } \ |
197 | return (elm); \ |
198 | } \ |
199 | return (NULL); \ |
200 | } \ |
201 | \ |
202 | void \ |
203 | name##_SPLAY(struct name *head, struct type *elm) \ |
204 | { \ |
205 | struct type __node, *__left, *__right, *__tmp; \ |
206 | int __comp; \ |
207 | \ |
208 | SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\ |
209 | __left = __right = &__node; \ |
210 | \ |
211 | while ((__comp = (cmp)(elm, (head)->sph_root))) { \ |
212 | if (__comp < 0) { \ |
213 | __tmp = SPLAY_LEFT((head)->sph_root, field); \ |
214 | if (__tmp == NULL) \ |
215 | break; \ |
216 | if ((cmp)(elm, __tmp) < 0){ \ |
217 | SPLAY_ROTATE_RIGHT(head, __tmp, field); \ |
218 | if (SPLAY_LEFT((head)->sph_root, field) == NULL)\ |
219 | break; \ |
220 | } \ |
221 | SPLAY_LINKLEFT(head, __right, field); \ |
222 | } else if (__comp > 0) { \ |
223 | __tmp = SPLAY_RIGHT((head)->sph_root, field); \ |
224 | if (__tmp == NULL) \ |
225 | break; \ |
226 | if ((cmp)(elm, __tmp) > 0){ \ |
227 | SPLAY_ROTATE_LEFT(head, __tmp, field); \ |
228 | if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\ |
229 | break; \ |
230 | } \ |
231 | SPLAY_LINKRIGHT(head, __left, field); \ |
232 | } \ |
233 | } \ |
234 | SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ |
235 | } \ |
236 | \ |
237 | /* Splay with either the minimum or the maximum element \ |
238 | * Used to find minimum or maximum element in tree. \ |
239 | */ \ |
240 | void name##_SPLAY_MINMAX(struct name *head, int __comp) \ |
241 | { \ |
242 | struct type __node, *__left, *__right, *__tmp; \ |
243 | \ |
244 | SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;\ |
245 | __left = __right = &__node; \ |
246 | \ |
247 | while (1) { \ |
248 | if (__comp < 0) { \ |
249 | __tmp = SPLAY_LEFT((head)->sph_root, field); \ |
250 | if (__tmp == NULL) \ |
251 | break; \ |
252 | if (__comp < 0){ \ |
253 | SPLAY_ROTATE_RIGHT(head, __tmp, field); \ |
254 | if (SPLAY_LEFT((head)->sph_root, field) == NULL)\ |
255 | break; \ |
256 | } \ |
257 | SPLAY_LINKLEFT(head, __right, field); \ |
258 | } else if (__comp > 0) { \ |
259 | __tmp = SPLAY_RIGHT((head)->sph_root, field); \ |
260 | if (__tmp == NULL) \ |
261 | break; \ |
262 | if (__comp > 0) { \ |
263 | SPLAY_ROTATE_LEFT(head, __tmp, field); \ |
264 | if (SPLAY_RIGHT((head)->sph_root, field) == NULL)\ |
265 | break; \ |
266 | } \ |
267 | SPLAY_LINKRIGHT(head, __left, field); \ |
268 | } \ |
269 | } \ |
270 | SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ |
271 | } |
272 | |
273 | #define SPLAY_NEGINF -1 |
274 | #define SPLAY_INF 1 |
275 | |
276 | #define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y) |
277 | #define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y) |
278 | #define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y) |
279 | #define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y) |
280 | #define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \ |
281 | : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF)) |
282 | #define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \ |
283 | : name##_SPLAY_MIN_MAX(x, SPLAY_INF)) |
284 | |
285 | #define SPLAY_FOREACH(x, name, head) \ |
286 | for ((x) = SPLAY_MIN(name, head); \ |
287 | (x) != NULL; \ |
288 | (x) = SPLAY_NEXT(name, head, x)) |
289 | |
290 | /* Macros that define a red-black tree */ |
291 | #define RB_HEAD(name, type) \ |
292 | struct name { \ |
293 | struct type *rbh_root; /* root of the tree */ \ |
294 | } |
295 | |
296 | #define RB_INITIALIZER(root) \ |
297 | { NULL } |
298 | |
299 | #define RB_INIT(root) do { \ |
300 | (root)->rbh_root = NULL; \ |
301 | } while (0) |
302 | |
303 | #define RB_BLACK 0 |
304 | #define RB_RED 1 |
305 | #define RB_ENTRY(type) \ |
306 | struct { \ |
307 | struct type *rbe_left; /* left element */ \ |
308 | struct type *rbe_right; /* right element */ \ |
309 | struct type *rbe_parent; /* parent element */ \ |
310 | int rbe_color; /* node color */ \ |
311 | } |
312 | |
313 | #define RB_LEFT(elm, field) (elm)->field.rbe_left |
314 | #define RB_RIGHT(elm, field) (elm)->field.rbe_right |
315 | #define RB_PARENT(elm, field) (elm)->field.rbe_parent |
316 | #define RB_COLOR(elm, field) (elm)->field.rbe_color |
317 | #define RB_ROOT(head) (head)->rbh_root |
318 | #define RB_EMPTY(head) (RB_ROOT(head) == NULL) |
319 | |
320 | #define RB_SET(elm, parent, field) do { \ |
321 | RB_PARENT(elm, field) = parent; \ |
322 | RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \ |
323 | RB_COLOR(elm, field) = RB_RED; \ |
324 | } while (0) |
325 | |
326 | #define RB_SET_BLACKRED(black, red, field) do { \ |
327 | RB_COLOR(black, field) = RB_BLACK; \ |
328 | RB_COLOR(red, field) = RB_RED; \ |
329 | } while (0) |
330 | |
331 | #ifndef RB_AUGMENT |
332 | #define RB_AUGMENT(x) do {} while (0) |
333 | #endif |
334 | |
335 | #define RB_ROTATE_LEFT(head, elm, tmp, field) do { \ |
336 | (tmp) = RB_RIGHT(elm, field); \ |
337 | if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field))) { \ |
338 | RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \ |
339 | } \ |
340 | RB_AUGMENT(elm); \ |
341 | if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) { \ |
342 | if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \ |
343 | RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \ |
344 | else \ |
345 | RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \ |
346 | } else \ |
347 | (head)->rbh_root = (tmp); \ |
348 | RB_LEFT(tmp, field) = (elm); \ |
349 | RB_PARENT(elm, field) = (tmp); \ |
350 | RB_AUGMENT(tmp); \ |
351 | if ((RB_PARENT(tmp, field))) \ |
352 | RB_AUGMENT(RB_PARENT(tmp, field)); \ |
353 | } while (0) |
354 | |
355 | #define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \ |
356 | (tmp) = RB_LEFT(elm, field); \ |
357 | if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field))) { \ |
358 | RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \ |
359 | } \ |
360 | RB_AUGMENT(elm); \ |
361 | if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field))) { \ |
362 | if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \ |
363 | RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \ |
364 | else \ |
365 | RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \ |
366 | } else \ |
367 | (head)->rbh_root = (tmp); \ |
368 | RB_RIGHT(tmp, field) = (elm); \ |
369 | RB_PARENT(elm, field) = (tmp); \ |
370 | RB_AUGMENT(tmp); \ |
371 | if ((RB_PARENT(tmp, field))) \ |
372 | RB_AUGMENT(RB_PARENT(tmp, field)); \ |
373 | } while (0) |
374 | |
375 | /* Generates prototypes and inline functions */ |
376 | #define RB_PROTOTYPE(name, type, field, cmp) \ |
377 | RB_PROTOTYPE_INTERNAL(name, type, field, cmp,) |
378 | #define RB_PROTOTYPE_STATIC(name, type, field, cmp) \ |
379 | RB_PROTOTYPE_INTERNAL(name, type, field, cmp, __attribute__((__unused__)) static) |
380 | #define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \ |
381 | attr void name##_RB_INSERT_COLOR(struct name *, struct type *); \ |
382 | attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\ |
383 | attr struct type *name##_RB_REMOVE(struct name *, struct type *); \ |
384 | attr struct type *name##_RB_INSERT(struct name *, struct type *); \ |
385 | attr struct type *name##_RB_FIND(struct name *, struct type *); \ |
386 | attr struct type *name##_RB_NFIND(struct name *, struct type *); \ |
387 | attr struct type *name##_RB_NEXT(struct type *); \ |
388 | attr struct type *name##_RB_PREV(struct type *); \ |
389 | attr struct type *name##_RB_MINMAX(struct name *, int); \ |
390 | \ |
391 | |
392 | /* Main rb operation. |
393 | * Moves node close to the key of elm to top |
394 | */ |
395 | #define RB_GENERATE(name, type, field, cmp) \ |
396 | RB_GENERATE_INTERNAL(name, type, field, cmp,) |
397 | #define RB_GENERATE_STATIC(name, type, field, cmp) \ |
398 | RB_GENERATE_INTERNAL(name, type, field, cmp, __attribute__((__unused__)) static) |
399 | #define RB_GENERATE_INTERNAL(name, type, field, cmp, attr) \ |
400 | attr void \ |
401 | name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \ |
402 | { \ |
403 | struct type *parent, *gparent, *tmp; \ |
404 | while ((parent = RB_PARENT(elm, field)) && \ |
405 | RB_COLOR(parent, field) == RB_RED) { \ |
406 | gparent = RB_PARENT(parent, field); \ |
407 | if (parent == RB_LEFT(gparent, field)) { \ |
408 | tmp = RB_RIGHT(gparent, field); \ |
409 | if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ |
410 | RB_COLOR(tmp, field) = RB_BLACK; \ |
411 | RB_SET_BLACKRED(parent, gparent, field);\ |
412 | elm = gparent; \ |
413 | continue; \ |
414 | } \ |
415 | if (RB_RIGHT(parent, field) == elm) { \ |
416 | RB_ROTATE_LEFT(head, parent, tmp, field);\ |
417 | tmp = parent; \ |
418 | parent = elm; \ |
419 | elm = tmp; \ |
420 | } \ |
421 | RB_SET_BLACKRED(parent, gparent, field); \ |
422 | RB_ROTATE_RIGHT(head, gparent, tmp, field); \ |
423 | } else { \ |
424 | tmp = RB_LEFT(gparent, field); \ |
425 | if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ |
426 | RB_COLOR(tmp, field) = RB_BLACK; \ |
427 | RB_SET_BLACKRED(parent, gparent, field);\ |
428 | elm = gparent; \ |
429 | continue; \ |
430 | } \ |
431 | if (RB_LEFT(parent, field) == elm) { \ |
432 | RB_ROTATE_RIGHT(head, parent, tmp, field);\ |
433 | tmp = parent; \ |
434 | parent = elm; \ |
435 | elm = tmp; \ |
436 | } \ |
437 | RB_SET_BLACKRED(parent, gparent, field); \ |
438 | RB_ROTATE_LEFT(head, gparent, tmp, field); \ |
439 | } \ |
440 | } \ |
441 | RB_COLOR(head->rbh_root, field) = RB_BLACK; \ |
442 | } \ |
443 | \ |
444 | attr void \ |
445 | name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, struct type *elm) \ |
446 | { \ |
447 | struct type *tmp; \ |
448 | while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \ |
449 | elm != RB_ROOT(head)) { \ |
450 | if (RB_LEFT(parent, field) == elm) { \ |
451 | tmp = RB_RIGHT(parent, field); \ |
452 | if (RB_COLOR(tmp, field) == RB_RED) { \ |
453 | RB_SET_BLACKRED(tmp, parent, field); \ |
454 | RB_ROTATE_LEFT(head, parent, tmp, field);\ |
455 | tmp = RB_RIGHT(parent, field); \ |
456 | } \ |
457 | if ((RB_LEFT(tmp, field) == NULL || \ |
458 | RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\ |
459 | (RB_RIGHT(tmp, field) == NULL || \ |
460 | RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\ |
461 | RB_COLOR(tmp, field) = RB_RED; \ |
462 | elm = parent; \ |
463 | parent = RB_PARENT(elm, field); \ |
464 | } else { \ |
465 | if (RB_RIGHT(tmp, field) == NULL || \ |
466 | RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {\ |
467 | struct type *oleft; \ |
468 | if ((oleft = RB_LEFT(tmp, field)))\ |
469 | RB_COLOR(oleft, field) = RB_BLACK;\ |
470 | RB_COLOR(tmp, field) = RB_RED; \ |
471 | RB_ROTATE_RIGHT(head, tmp, oleft, field);\ |
472 | tmp = RB_RIGHT(parent, field); \ |
473 | } \ |
474 | RB_COLOR(tmp, field) = RB_COLOR(parent, field);\ |
475 | RB_COLOR(parent, field) = RB_BLACK; \ |
476 | if (RB_RIGHT(tmp, field)) \ |
477 | RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;\ |
478 | RB_ROTATE_LEFT(head, parent, tmp, field);\ |
479 | elm = RB_ROOT(head); \ |
480 | break; \ |
481 | } \ |
482 | } else { \ |
483 | tmp = RB_LEFT(parent, field); \ |
484 | if (RB_COLOR(tmp, field) == RB_RED) { \ |
485 | RB_SET_BLACKRED(tmp, parent, field); \ |
486 | RB_ROTATE_RIGHT(head, parent, tmp, field);\ |
487 | tmp = RB_LEFT(parent, field); \ |
488 | } \ |
489 | if ((RB_LEFT(tmp, field) == NULL || \ |
490 | RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&\ |
491 | (RB_RIGHT(tmp, field) == NULL || \ |
492 | RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {\ |
493 | RB_COLOR(tmp, field) = RB_RED; \ |
494 | elm = parent; \ |
495 | parent = RB_PARENT(elm, field); \ |
496 | } else { \ |
497 | if (RB_LEFT(tmp, field) == NULL || \ |
498 | RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {\ |
499 | struct type *oright; \ |
500 | if ((oright = RB_RIGHT(tmp, field)))\ |
501 | RB_COLOR(oright, field) = RB_BLACK;\ |
502 | RB_COLOR(tmp, field) = RB_RED; \ |
503 | RB_ROTATE_LEFT(head, tmp, oright, field);\ |
504 | tmp = RB_LEFT(parent, field); \ |
505 | } \ |
506 | RB_COLOR(tmp, field) = RB_COLOR(parent, field);\ |
507 | RB_COLOR(parent, field) = RB_BLACK; \ |
508 | if (RB_LEFT(tmp, field)) \ |
509 | RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;\ |
510 | RB_ROTATE_RIGHT(head, parent, tmp, field);\ |
511 | elm = RB_ROOT(head); \ |
512 | break; \ |
513 | } \ |
514 | } \ |
515 | } \ |
516 | if (elm) \ |
517 | RB_COLOR(elm, field) = RB_BLACK; \ |
518 | } \ |
519 | \ |
520 | attr struct type * \ |
521 | name##_RB_REMOVE(struct name *head, struct type *elm) \ |
522 | { \ |
523 | struct type *child, *parent, *old = elm; \ |
524 | int color; \ |
525 | if (RB_LEFT(elm, field) == NULL) \ |
526 | child = RB_RIGHT(elm, field); \ |
527 | else if (RB_RIGHT(elm, field) == NULL) \ |
528 | child = RB_LEFT(elm, field); \ |
529 | else { \ |
530 | struct type *left; \ |
531 | elm = RB_RIGHT(elm, field); \ |
532 | while ((left = RB_LEFT(elm, field))) \ |
533 | elm = left; \ |
534 | child = RB_RIGHT(elm, field); \ |
535 | parent = RB_PARENT(elm, field); \ |
536 | color = RB_COLOR(elm, field); \ |
537 | if (child) \ |
538 | RB_PARENT(child, field) = parent; \ |
539 | if (parent) { \ |
540 | if (RB_LEFT(parent, field) == elm) \ |
541 | RB_LEFT(parent, field) = child; \ |
542 | else \ |
543 | RB_RIGHT(parent, field) = child; \ |
544 | RB_AUGMENT(parent); \ |
545 | } else \ |
546 | RB_ROOT(head) = child; \ |
547 | if (RB_PARENT(elm, field) == old) \ |
548 | parent = elm; \ |
549 | (elm)->field = (old)->field; \ |
550 | if (RB_PARENT(old, field)) { \ |
551 | if (RB_LEFT(RB_PARENT(old, field), field) == old)\ |
552 | RB_LEFT(RB_PARENT(old, field), field) = elm;\ |
553 | else \ |
554 | RB_RIGHT(RB_PARENT(old, field), field) = elm;\ |
555 | RB_AUGMENT(RB_PARENT(old, field)); \ |
556 | } else \ |
557 | RB_ROOT(head) = elm; \ |
558 | RB_PARENT(RB_LEFT(old, field), field) = elm; \ |
559 | if (RB_RIGHT(old, field)) \ |
560 | RB_PARENT(RB_RIGHT(old, field), field) = elm; \ |
561 | if (parent) { \ |
562 | left = parent; \ |
563 | do { \ |
564 | RB_AUGMENT(left); \ |
565 | } while ((left = RB_PARENT(left, field))); \ |
566 | } \ |
567 | goto color; \ |
568 | } \ |
569 | parent = RB_PARENT(elm, field); \ |
570 | color = RB_COLOR(elm, field); \ |
571 | if (child) \ |
572 | RB_PARENT(child, field) = parent; \ |
573 | if (parent) { \ |
574 | if (RB_LEFT(parent, field) == elm) \ |
575 | RB_LEFT(parent, field) = child; \ |
576 | else \ |
577 | RB_RIGHT(parent, field) = child; \ |
578 | RB_AUGMENT(parent); \ |
579 | } else \ |
580 | RB_ROOT(head) = child; \ |
581 | color: \ |
582 | if (color == RB_BLACK) \ |
583 | name##_RB_REMOVE_COLOR(head, parent, child); \ |
584 | return (old); \ |
585 | } \ |
586 | \ |
587 | /* Inserts a node into the RB tree */ \ |
588 | attr struct type * \ |
589 | name##_RB_INSERT(struct name *head, struct type *elm) \ |
590 | { \ |
591 | struct type *tmp; \ |
592 | struct type *parent = NULL; \ |
593 | int comp = 0; \ |
594 | tmp = RB_ROOT(head); \ |
595 | while (tmp) { \ |
596 | parent = tmp; \ |
597 | comp = (cmp)(elm, parent); \ |
598 | if (comp < 0) \ |
599 | tmp = RB_LEFT(tmp, field); \ |
600 | else if (comp > 0) \ |
601 | tmp = RB_RIGHT(tmp, field); \ |
602 | else \ |
603 | return (tmp); \ |
604 | } \ |
605 | RB_SET(elm, parent, field); \ |
606 | if (parent != NULL) { \ |
607 | if (comp < 0) \ |
608 | RB_LEFT(parent, field) = elm; \ |
609 | else \ |
610 | RB_RIGHT(parent, field) = elm; \ |
611 | RB_AUGMENT(parent); \ |
612 | } else \ |
613 | RB_ROOT(head) = elm; \ |
614 | name##_RB_INSERT_COLOR(head, elm); \ |
615 | return (NULL); \ |
616 | } \ |
617 | \ |
618 | /* Finds the node with the same key as elm */ \ |
619 | attr struct type * \ |
620 | name##_RB_FIND(struct name *head, struct type *elm) \ |
621 | { \ |
622 | struct type *tmp = RB_ROOT(head); \ |
623 | int comp; \ |
624 | while (tmp) { \ |
625 | comp = cmp(elm, tmp); \ |
626 | if (comp < 0) \ |
627 | tmp = RB_LEFT(tmp, field); \ |
628 | else if (comp > 0) \ |
629 | tmp = RB_RIGHT(tmp, field); \ |
630 | else \ |
631 | return (tmp); \ |
632 | } \ |
633 | return (NULL); \ |
634 | } \ |
635 | \ |
636 | /* Finds the first node greater than or equal to the search key */ \ |
637 | attr struct type * \ |
638 | name##_RB_NFIND(struct name *head, struct type *elm) \ |
639 | { \ |
640 | struct type *tmp = RB_ROOT(head); \ |
641 | struct type *res = NULL; \ |
642 | int comp; \ |
643 | while (tmp) { \ |
644 | comp = cmp(elm, tmp); \ |
645 | if (comp < 0) { \ |
646 | res = tmp; \ |
647 | tmp = RB_LEFT(tmp, field); \ |
648 | } \ |
649 | else if (comp > 0) \ |
650 | tmp = RB_RIGHT(tmp, field); \ |
651 | else \ |
652 | return (tmp); \ |
653 | } \ |
654 | return (res); \ |
655 | } \ |
656 | \ |
657 | /* ARGSUSED */ \ |
658 | attr struct type * \ |
659 | name##_RB_NEXT(struct type *elm) \ |
660 | { \ |
661 | if (RB_RIGHT(elm, field)) { \ |
662 | elm = RB_RIGHT(elm, field); \ |
663 | while (RB_LEFT(elm, field)) \ |
664 | elm = RB_LEFT(elm, field); \ |
665 | } else { \ |
666 | if (RB_PARENT(elm, field) && \ |
667 | (elm == RB_LEFT(RB_PARENT(elm, field), field))) \ |
668 | elm = RB_PARENT(elm, field); \ |
669 | else { \ |
670 | while (RB_PARENT(elm, field) && \ |
671 | (elm == RB_RIGHT(RB_PARENT(elm, field), field)))\ |
672 | elm = RB_PARENT(elm, field); \ |
673 | elm = RB_PARENT(elm, field); \ |
674 | } \ |
675 | } \ |
676 | return (elm); \ |
677 | } \ |
678 | \ |
679 | /* ARGSUSED */ \ |
680 | attr struct type * \ |
681 | name##_RB_PREV(struct type *elm) \ |
682 | { \ |
683 | if (RB_LEFT(elm, field)) { \ |
684 | elm = RB_LEFT(elm, field); \ |
685 | while (RB_RIGHT(elm, field)) \ |
686 | elm = RB_RIGHT(elm, field); \ |
687 | } else { \ |
688 | if (RB_PARENT(elm, field) && \ |
689 | (elm == RB_RIGHT(RB_PARENT(elm, field), field))) \ |
690 | elm = RB_PARENT(elm, field); \ |
691 | else { \ |
692 | while (RB_PARENT(elm, field) && \ |
693 | (elm == RB_LEFT(RB_PARENT(elm, field), field)))\ |
694 | elm = RB_PARENT(elm, field); \ |
695 | elm = RB_PARENT(elm, field); \ |
696 | } \ |
697 | } \ |
698 | return (elm); \ |
699 | } \ |
700 | \ |
701 | attr struct type * \ |
702 | name##_RB_MINMAX(struct name *head, int val) \ |
703 | { \ |
704 | struct type *tmp = RB_ROOT(head); \ |
705 | struct type *parent = NULL; \ |
706 | while (tmp) { \ |
707 | parent = tmp; \ |
708 | if (val < 0) \ |
709 | tmp = RB_LEFT(tmp, field); \ |
710 | else \ |
711 | tmp = RB_RIGHT(tmp, field); \ |
712 | } \ |
713 | return (parent); \ |
714 | } |
715 | |
716 | #define RB_NEGINF -1 |
717 | #define RB_INF 1 |
718 | |
719 | #define RB_INSERT(name, x, y) name##_RB_INSERT(x, y) |
720 | #define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y) |
721 | #define RB_FIND(name, x, y) name##_RB_FIND(x, y) |
722 | #define RB_NFIND(name, x, y) name##_RB_NFIND(x, y) |
723 | #define RB_NEXT(name, x, y) name##_RB_NEXT(y) |
724 | #define RB_PREV(name, x, y) name##_RB_PREV(y) |
725 | #define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF) |
726 | #define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF) |
727 | |
728 | #define RB_FOREACH(x, name, head) \ |
729 | for ((x) = RB_MIN(name, head); \ |
730 | (x) != NULL; \ |
731 | (x) = name##_RB_NEXT(x)) |
732 | |
733 | #define RB_FOREACH_SAFE(x, name, head, y) \ |
734 | for ((x) = RB_MIN(name, head); \ |
735 | ((x) != NULL) && ((y) = name##_RB_NEXT(x), 1); \ |
736 | (x) = (y)) |
737 | |
738 | #define RB_FOREACH_REVERSE(x, name, head) \ |
739 | for ((x) = RB_MAX(name, head); \ |
740 | (x) != NULL; \ |
741 | (x) = name##_RB_PREV(x)) |
742 | |
743 | #define RB_FOREACH_REVERSE_SAFE(x, name, head, y) \ |
744 | for ((x) = RB_MAX(name, head); \ |
745 | ((x) != NULL) && ((y) = name##_RB_PREV(x), 1); \ |
746 | (x) = (y)) |
747 | |
748 | #endif /* _SYS_TREE_H_ */ |
749 | |