1/// @ref core
2/// @file glm/detail/type_vec4.hpp
3
4#pragma once
5
6#include "qualifier.hpp"
7#if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
8# include "_swizzle.hpp"
9#elif GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
10# include "_swizzle_func.hpp"
11#endif
12#include <cstddef>
13
14namespace glm
15{
16 template<typename T, qualifier Q>
17 struct vec<4, T, Q>
18 {
19 // -- Implementation detail --
20
21 typedef T value_type;
22 typedef vec<4, T, Q> type;
23 typedef vec<4, bool, Q> bool_type;
24
25 // -- Data --
26
27# if GLM_SILENT_WARNINGS == GLM_ENABLE
28# if GLM_COMPILER & GLM_COMPILER_GCC
29# pragma GCC diagnostic push
30# pragma GCC diagnostic ignored "-Wpedantic"
31# elif GLM_COMPILER & GLM_COMPILER_CLANG
32# pragma clang diagnostic push
33# pragma clang diagnostic ignored "-Wgnu-anonymous-struct"
34# pragma clang diagnostic ignored "-Wnested-anon-types"
35# elif GLM_COMPILER & GLM_COMPILER_VC
36# pragma warning(push)
37# pragma warning(disable: 4201) // nonstandard extension used : nameless struct/union
38# endif
39# endif
40
41# if GLM_CONFIG_XYZW_ONLY
42 T x, y, z, w;
43# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
44 GLM_SWIZZLE_GEN_VEC_FROM_VEC4_COMP(T, Q, x, y, z, w)
45# endif//GLM_CONFIG_SWIZZLE
46# elif GLM_CONFIG_ANONYMOUS_STRUCT == GLM_ENABLE
47 union
48 {
49 struct { T x, y, z, w; };
50 struct { T r, g, b, a; };
51 struct { T s, t, p, q; };
52
53 typename detail::storage<4, T, detail::is_aligned<Q>::value>::type data;
54
55# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
56 GLM_SWIZZLE4_2_MEMBERS(T, Q, x, y, z, w)
57 GLM_SWIZZLE4_2_MEMBERS(T, Q, r, g, b, a)
58 GLM_SWIZZLE4_2_MEMBERS(T, Q, s, t, p, q)
59 GLM_SWIZZLE4_3_MEMBERS(T, Q, x, y, z, w)
60 GLM_SWIZZLE4_3_MEMBERS(T, Q, r, g, b, a)
61 GLM_SWIZZLE4_3_MEMBERS(T, Q, s, t, p, q)
62 GLM_SWIZZLE4_4_MEMBERS(T, Q, x, y, z, w)
63 GLM_SWIZZLE4_4_MEMBERS(T, Q, r, g, b, a)
64 GLM_SWIZZLE4_4_MEMBERS(T, Q, s, t, p, q)
65# endif
66 };
67# else
68 union { T x, r, s; };
69 union { T y, g, t; };
70 union { T z, b, p; };
71 union { T w, a, q; };
72
73# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
74 GLM_SWIZZLE_GEN_VEC_FROM_VEC4(T, Q)
75# endif
76# endif
77
78# if GLM_SILENT_WARNINGS == GLM_ENABLE
79# if GLM_COMPILER & GLM_COMPILER_CLANG
80# pragma clang diagnostic pop
81# elif GLM_COMPILER & GLM_COMPILER_GCC
82# pragma GCC diagnostic pop
83# elif GLM_COMPILER & GLM_COMPILER_VC
84# pragma warning(pop)
85# endif
86# endif
87
88 // -- Component accesses --
89
90 typedef length_t length_type;
91
92 /// Return the count of components of the vector
93 GLM_FUNC_DECL static GLM_CONSTEXPR length_type length(){return 4;}
94
95 GLM_FUNC_DECL GLM_CONSTEXPR T & operator[](length_type i);
96 GLM_FUNC_DECL GLM_CONSTEXPR T const& operator[](length_type i) const;
97
98 // -- Implicit basic constructors --
99
100 GLM_FUNC_DECL GLM_CONSTEXPR vec() GLM_DEFAULT_CTOR;
101 GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<4, T, Q> const& v) GLM_DEFAULT;
102 template<qualifier P>
103 GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<4, T, P> const& v);
104
105 // -- Explicit basic constructors --
106
107 GLM_FUNC_DECL GLM_CONSTEXPR explicit vec(T scalar);
108 GLM_FUNC_DECL GLM_CONSTEXPR vec(T x, T y, T z, T w);
109
110 // -- Conversion scalar constructors --
111
112 template<typename U, qualifier P>
113 GLM_FUNC_DECL GLM_CONSTEXPR explicit vec(vec<1, U, P> const& v);
114
115 /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
116 template<typename X, typename Y, typename Z, typename W>
117 GLM_FUNC_DECL GLM_CONSTEXPR vec(X _x, Y _y, Z _z, W _w);
118 template<typename X, typename Y, typename Z, typename W>
119 GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, Y _y, Z _z, W _w);
120 template<typename X, typename Y, typename Z, typename W>
121 GLM_FUNC_DECL GLM_CONSTEXPR vec(X _x, vec<1, Y, Q> const& _y, Z _z, W _w);
122 template<typename X, typename Y, typename Z, typename W>
123 GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, Z _z, W _w);
124 template<typename X, typename Y, typename Z, typename W>
125 GLM_FUNC_DECL GLM_CONSTEXPR vec(X _x, Y _y, vec<1, Z, Q> const& _z, W _w);
126 template<typename X, typename Y, typename Z, typename W>
127 GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, Y _y, vec<1, Z, Q> const& _z, W _w);
128 template<typename X, typename Y, typename Z, typename W>
129 GLM_FUNC_DECL GLM_CONSTEXPR vec(X _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z, W _w);
130 template<typename X, typename Y, typename Z, typename W>
131 GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z, W _w);
132 template<typename X, typename Y, typename Z, typename W>
133 GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, Y _y, Z _z, vec<1, W, Q> const& _w);
134 template<typename X, typename Y, typename Z, typename W>
135 GLM_FUNC_DECL GLM_CONSTEXPR vec(X _x, vec<1, Y, Q> const& _y, Z _z, vec<1, W, Q> const& _w);
136 template<typename X, typename Y, typename Z, typename W>
137 GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, Z _z, vec<1, W, Q> const& _w);
138 template<typename X, typename Y, typename Z, typename W>
139 GLM_FUNC_DECL GLM_CONSTEXPR vec(X _x, Y _y, vec<1, Z, Q> const& _z, vec<1, W, Q> const& _w);
140 template<typename X, typename Y, typename Z, typename W>
141 GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, Y _y, vec<1, Z, Q> const& _z, vec<1, W, Q> const& _w);
142 template<typename X, typename Y, typename Z, typename W>
143 GLM_FUNC_DECL GLM_CONSTEXPR vec(X _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z, vec<1, W, Q> const& _w);
144 template<typename X, typename Y, typename Z, typename W>
145 GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _Y, vec<1, Z, Q> const& _z, vec<1, W, Q> const& _w);
146
147 // -- Conversion vector constructors --
148
149 /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
150 template<typename A, typename B, typename C, qualifier P>
151 GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<2, A, P> const& _xy, B _z, C _w);
152 /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
153 template<typename A, typename B, typename C, qualifier P>
154 GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<2, A, P> const& _xy, vec<1, B, P> const& _z, C _w);
155 /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
156 template<typename A, typename B, typename C, qualifier P>
157 GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<2, A, P> const& _xy, B _z, vec<1, C, P> const& _w);
158 /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
159 template<typename A, typename B, typename C, qualifier P>
160 GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<2, A, P> const& _xy, vec<1, B, P> const& _z, vec<1, C, P> const& _w);
161 /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
162 template<typename A, typename B, typename C, qualifier P>
163 GLM_FUNC_DECL GLM_CONSTEXPR vec(A _x, vec<2, B, P> const& _yz, C _w);
164 /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
165 template<typename A, typename B, typename C, qualifier P>
166 GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, A, P> const& _x, vec<2, B, P> const& _yz, C _w);
167 /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
168 template<typename A, typename B, typename C, qualifier P>
169 GLM_FUNC_DECL GLM_CONSTEXPR vec(A _x, vec<2, B, P> const& _yz, vec<1, C, P> const& _w);
170 /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
171 template<typename A, typename B, typename C, qualifier P>
172 GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, A, P> const& _x, vec<2, B, P> const& _yz, vec<1, C, P> const& _w);
173 /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
174 template<typename A, typename B, typename C, qualifier P>
175 GLM_FUNC_DECL GLM_CONSTEXPR vec(A _x, B _y, vec<2, C, P> const& _zw);
176 /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
177 template<typename A, typename B, typename C, qualifier P>
178 GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, A, P> const& _x, B _y, vec<2, C, P> const& _zw);
179 /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
180 template<typename A, typename B, typename C, qualifier P>
181 GLM_FUNC_DECL GLM_CONSTEXPR vec(A _x, vec<1, B, P> const& _y, vec<2, C, P> const& _zw);
182 /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
183 template<typename A, typename B, typename C, qualifier P>
184 GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, A, P> const& _x, vec<1, B, P> const& _y, vec<2, C, P> const& _zw);
185 /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
186 template<typename A, typename B, qualifier P>
187 GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<3, A, P> const& _xyz, B _w);
188 /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
189 template<typename A, typename B, qualifier P>
190 GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<3, A, P> const& _xyz, vec<1, B, P> const& _w);
191 /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
192 template<typename A, typename B, qualifier P>
193 GLM_FUNC_DECL GLM_CONSTEXPR vec(A _x, vec<3, B, P> const& _yzw);
194 /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
195 template<typename A, typename B, qualifier P>
196 GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, A, P> const& _x, vec<3, B, P> const& _yzw);
197 /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
198 template<typename A, typename B, qualifier P>
199 GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<2, A, P> const& _xy, vec<2, B, P> const& _zw);
200
201 /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
202 template<typename U, qualifier P>
203 GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<4, U, P> const& v);
204
205 // -- Swizzle constructors --
206# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
207 template<int E0, int E1, int E2, int E3>
208 GLM_FUNC_DECL GLM_CONSTEXPR vec(detail::_swizzle<4, T, Q, E0, E1, E2, E3> const& that)
209 {
210 *this = that();
211 }
212
213 template<int E0, int E1, int F0, int F1>
214 GLM_FUNC_DECL GLM_CONSTEXPR vec(detail::_swizzle<2, T, Q, E0, E1, -1, -2> const& v, detail::_swizzle<2, T, Q, F0, F1, -1, -2> const& u)
215 {
216 *this = vec<4, T, Q>(v(), u());
217 }
218
219 template<int E0, int E1>
220 GLM_FUNC_DECL GLM_CONSTEXPR vec(T const& x, T const& y, detail::_swizzle<2, T, Q, E0, E1, -1, -2> const& v)
221 {
222 *this = vec<4, T, Q>(x, y, v());
223 }
224
225 template<int E0, int E1>
226 GLM_FUNC_DECL GLM_CONSTEXPR vec(T const& x, detail::_swizzle<2, T, Q, E0, E1, -1, -2> const& v, T const& w)
227 {
228 *this = vec<4, T, Q>(x, v(), w);
229 }
230
231 template<int E0, int E1>
232 GLM_FUNC_DECL GLM_CONSTEXPR vec(detail::_swizzle<2, T, Q, E0, E1, -1, -2> const& v, T const& z, T const& w)
233 {
234 *this = vec<4, T, Q>(v(), z, w);
235 }
236
237 template<int E0, int E1, int E2>
238 GLM_FUNC_DECL GLM_CONSTEXPR vec(detail::_swizzle<3, T, Q, E0, E1, E2, -1> const& v, T const& w)
239 {
240 *this = vec<4, T, Q>(v(), w);
241 }
242
243 template<int E0, int E1, int E2>
244 GLM_FUNC_DECL GLM_CONSTEXPR vec(T const& x, detail::_swizzle<3, T, Q, E0, E1, E2, -1> const& v)
245 {
246 *this = vec<4, T, Q>(x, v());
247 }
248# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
249
250 // -- Unary arithmetic operators --
251
252 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator=(vec<4, T, Q> const& v) GLM_DEFAULT;
253
254 template<typename U>
255 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator=(vec<4, U, Q> const& v);
256 template<typename U>
257 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator+=(U scalar);
258 template<typename U>
259 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator+=(vec<1, U, Q> const& v);
260 template<typename U>
261 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator+=(vec<4, U, Q> const& v);
262 template<typename U>
263 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator-=(U scalar);
264 template<typename U>
265 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator-=(vec<1, U, Q> const& v);
266 template<typename U>
267 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator-=(vec<4, U, Q> const& v);
268 template<typename U>
269 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator*=(U scalar);
270 template<typename U>
271 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator*=(vec<1, U, Q> const& v);
272 template<typename U>
273 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator*=(vec<4, U, Q> const& v);
274 template<typename U>
275 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator/=(U scalar);
276 template<typename U>
277 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator/=(vec<1, U, Q> const& v);
278 template<typename U>
279 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator/=(vec<4, U, Q> const& v);
280
281 // -- Increment and decrement operators --
282
283 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator++();
284 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator--();
285 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator++(int);
286 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator--(int);
287
288 // -- Unary bit operators --
289
290 template<typename U>
291 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator%=(U scalar);
292 template<typename U>
293 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator%=(vec<1, U, Q> const& v);
294 template<typename U>
295 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator%=(vec<4, U, Q> const& v);
296 template<typename U>
297 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator&=(U scalar);
298 template<typename U>
299 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator&=(vec<1, U, Q> const& v);
300 template<typename U>
301 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator&=(vec<4, U, Q> const& v);
302 template<typename U>
303 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator|=(U scalar);
304 template<typename U>
305 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator|=(vec<1, U, Q> const& v);
306 template<typename U>
307 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator|=(vec<4, U, Q> const& v);
308 template<typename U>
309 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator^=(U scalar);
310 template<typename U>
311 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator^=(vec<1, U, Q> const& v);
312 template<typename U>
313 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator^=(vec<4, U, Q> const& v);
314 template<typename U>
315 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator<<=(U scalar);
316 template<typename U>
317 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator<<=(vec<1, U, Q> const& v);
318 template<typename U>
319 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator<<=(vec<4, U, Q> const& v);
320 template<typename U>
321 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator>>=(U scalar);
322 template<typename U>
323 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator>>=(vec<1, U, Q> const& v);
324 template<typename U>
325 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator>>=(vec<4, U, Q> const& v);
326 };
327
328 // -- Unary operators --
329
330 template<typename T, qualifier Q>
331 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator+(vec<4, T, Q> const& v);
332
333 template<typename T, qualifier Q>
334 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator-(vec<4, T, Q> const& v);
335
336 // -- Binary operators --
337
338 template<typename T, qualifier Q>
339 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator+(vec<4, T, Q> const& v, T const & scalar);
340
341 template<typename T, qualifier Q>
342 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator+(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2);
343
344 template<typename T, qualifier Q>
345 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator+(T scalar, vec<4, T, Q> const& v);
346
347 template<typename T, qualifier Q>
348 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator+(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2);
349
350 template<typename T, qualifier Q>
351 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator+(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
352
353 template<typename T, qualifier Q>
354 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator-(vec<4, T, Q> const& v, T const & scalar);
355
356 template<typename T, qualifier Q>
357 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator-(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2);
358
359 template<typename T, qualifier Q>
360 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator-(T scalar, vec<4, T, Q> const& v);
361
362 template<typename T, qualifier Q>
363 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator-(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2);
364
365 template<typename T, qualifier Q>
366 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator-(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
367
368 template<typename T, qualifier Q>
369 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator*(vec<4, T, Q> const& v, T const & scalar);
370
371 template<typename T, qualifier Q>
372 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator*(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2);
373
374 template<typename T, qualifier Q>
375 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator*(T scalar, vec<4, T, Q> const& v);
376
377 template<typename T, qualifier Q>
378 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator*(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2);
379
380 template<typename T, qualifier Q>
381 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator*(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
382
383 template<typename T, qualifier Q>
384 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator/(vec<4, T, Q> const& v, T const & scalar);
385
386 template<typename T, qualifier Q>
387 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator/(vec<4, T, Q> const& v1, vec<1, T, Q> const& v2);
388
389 template<typename T, qualifier Q>
390 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator/(T scalar, vec<4, T, Q> const& v);
391
392 template<typename T, qualifier Q>
393 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator/(vec<1, T, Q> const& v1, vec<4, T, Q> const& v2);
394
395 template<typename T, qualifier Q>
396 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator/(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
397
398 template<typename T, qualifier Q>
399 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator%(vec<4, T, Q> const& v, T scalar);
400
401 template<typename T, qualifier Q>
402 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator%(vec<4, T, Q> const& v, vec<1, T, Q> const& scalar);
403
404 template<typename T, qualifier Q>
405 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator%(T scalar, vec<4, T, Q> const& v);
406
407 template<typename T, qualifier Q>
408 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator%(vec<1, T, Q> const& scalar, vec<4, T, Q> const& v);
409
410 template<typename T, qualifier Q>
411 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator%(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
412
413 template<typename T, qualifier Q>
414 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator&(vec<4, T, Q> const& v, T scalar);
415
416 template<typename T, qualifier Q>
417 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator&(vec<4, T, Q> const& v, vec<1, T, Q> const& scalar);
418
419 template<typename T, qualifier Q>
420 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator&(T scalar, vec<4, T, Q> const& v);
421
422 template<typename T, qualifier Q>
423 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator&(vec<1, T, Q> const& scalar, vec<4, T, Q> const& v);
424
425 template<typename T, qualifier Q>
426 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator&(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
427
428 template<typename T, qualifier Q>
429 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator|(vec<4, T, Q> const& v, T scalar);
430
431 template<typename T, qualifier Q>
432 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator|(vec<4, T, Q> const& v, vec<1, T, Q> const& scalar);
433
434 template<typename T, qualifier Q>
435 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator|(T scalar, vec<4, T, Q> const& v);
436
437 template<typename T, qualifier Q>
438 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator|(vec<1, T, Q> const& scalar, vec<4, T, Q> const& v);
439
440 template<typename T, qualifier Q>
441 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator|(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
442
443 template<typename T, qualifier Q>
444 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator^(vec<4, T, Q> const& v, T scalar);
445
446 template<typename T, qualifier Q>
447 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator^(vec<4, T, Q> const& v, vec<1, T, Q> const& scalar);
448
449 template<typename T, qualifier Q>
450 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator^(T scalar, vec<4, T, Q> const& v);
451
452 template<typename T, qualifier Q>
453 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator^(vec<1, T, Q> const& scalar, vec<4, T, Q> const& v);
454
455 template<typename T, qualifier Q>
456 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator^(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
457
458 template<typename T, qualifier Q>
459 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator<<(vec<4, T, Q> const& v, T scalar);
460
461 template<typename T, qualifier Q>
462 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator<<(vec<4, T, Q> const& v, vec<1, T, Q> const& scalar);
463
464 template<typename T, qualifier Q>
465 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator<<(T scalar, vec<4, T, Q> const& v);
466
467 template<typename T, qualifier Q>
468 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator<<(vec<1, T, Q> const& scalar, vec<4, T, Q> const& v);
469
470 template<typename T, qualifier Q>
471 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator<<(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
472
473 template<typename T, qualifier Q>
474 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator>>(vec<4, T, Q> const& v, T scalar);
475
476 template<typename T, qualifier Q>
477 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator>>(vec<4, T, Q> const& v, vec<1, T, Q> const& scalar);
478
479 template<typename T, qualifier Q>
480 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator>>(T scalar, vec<4, T, Q> const& v);
481
482 template<typename T, qualifier Q>
483 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator>>(vec<1, T, Q> const& scalar, vec<4, T, Q> const& v);
484
485 template<typename T, qualifier Q>
486 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator>>(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
487
488 template<typename T, qualifier Q>
489 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator~(vec<4, T, Q> const& v);
490
491 // -- Boolean operators --
492
493 template<typename T, qualifier Q>
494 GLM_FUNC_DECL GLM_CONSTEXPR bool operator==(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
495
496 template<typename T, qualifier Q>
497 GLM_FUNC_DECL GLM_CONSTEXPR bool operator!=(vec<4, T, Q> const& v1, vec<4, T, Q> const& v2);
498
499 template<qualifier Q>
500 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, bool, Q> operator&&(vec<4, bool, Q> const& v1, vec<4, bool, Q> const& v2);
501
502 template<qualifier Q>
503 GLM_FUNC_DECL GLM_CONSTEXPR vec<4, bool, Q> operator||(vec<4, bool, Q> const& v1, vec<4, bool, Q> const& v2);
504}//namespace glm
505
506#ifndef GLM_EXTERNAL_TEMPLATE
507#include "type_vec4.inl"
508#endif//GLM_EXTERNAL_TEMPLATE
509