1/// @ref core
2/// @file glm/detail/type_vec3.hpp
3
4#pragma once
5
6#include "qualifier.hpp"
7#if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
8# include "_swizzle.hpp"
9#elif GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
10# include "_swizzle_func.hpp"
11#endif
12#include <cstddef>
13
14namespace glm
15{
16 template<typename T, qualifier Q>
17 struct vec<3, T, Q>
18 {
19 // -- Implementation detail --
20
21 typedef T value_type;
22 typedef vec<3, T, Q> type;
23 typedef vec<3, bool, Q> bool_type;
24
25 // -- Data --
26
27# if GLM_SILENT_WARNINGS == GLM_ENABLE
28# if GLM_COMPILER & GLM_COMPILER_GCC
29# pragma GCC diagnostic push
30# pragma GCC diagnostic ignored "-Wpedantic"
31# elif GLM_COMPILER & GLM_COMPILER_CLANG
32# pragma clang diagnostic push
33# pragma clang diagnostic ignored "-Wgnu-anonymous-struct"
34# pragma clang diagnostic ignored "-Wnested-anon-types"
35# elif GLM_COMPILER & GLM_COMPILER_VC
36# pragma warning(push)
37# pragma warning(disable: 4201) // nonstandard extension used : nameless struct/union
38# if GLM_CONFIG_ALIGNED_GENTYPES == GLM_ENABLE
39# pragma warning(disable: 4324) // structure was padded due to alignment specifier
40# endif
41# endif
42# endif
43
44# if GLM_CONFIG_XYZW_ONLY
45 T x, y, z;
46# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
47 GLM_SWIZZLE_GEN_VEC_FROM_VEC3_COMP(T, Q, x, y, z)
48# endif//GLM_CONFIG_SWIZZLE
49# elif GLM_CONFIG_ANONYMOUS_STRUCT == GLM_ENABLE
50 union
51 {
52 struct{ T x, y, z; };
53 struct{ T r, g, b; };
54 struct{ T s, t, p; };
55
56 typename detail::storage<3, T, detail::is_aligned<Q>::value>::type data;
57
58# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
59 GLM_SWIZZLE3_2_MEMBERS(T, Q, x, y, z)
60 GLM_SWIZZLE3_2_MEMBERS(T, Q, r, g, b)
61 GLM_SWIZZLE3_2_MEMBERS(T, Q, s, t, p)
62 GLM_SWIZZLE3_3_MEMBERS(T, Q, x, y, z)
63 GLM_SWIZZLE3_3_MEMBERS(T, Q, r, g, b)
64 GLM_SWIZZLE3_3_MEMBERS(T, Q, s, t, p)
65 GLM_SWIZZLE3_4_MEMBERS(T, Q, x, y, z)
66 GLM_SWIZZLE3_4_MEMBERS(T, Q, r, g, b)
67 GLM_SWIZZLE3_4_MEMBERS(T, Q, s, t, p)
68# endif
69 };
70# else
71 union { T x, r, s; };
72 union { T y, g, t; };
73 union { T z, b, p; };
74
75# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION
76 GLM_SWIZZLE_GEN_VEC_FROM_VEC3(T, Q)
77# endif//GLM_CONFIG_SWIZZLE
78# endif//GLM_LANG
79
80# if GLM_SILENT_WARNINGS == GLM_ENABLE
81# if GLM_COMPILER & GLM_COMPILER_CLANG
82# pragma clang diagnostic pop
83# elif GLM_COMPILER & GLM_COMPILER_GCC
84# pragma GCC diagnostic pop
85# elif GLM_COMPILER & GLM_COMPILER_VC
86# pragma warning(pop)
87# endif
88# endif
89
90 // -- Component accesses --
91
92 /// Return the count of components of the vector
93 typedef length_t length_type;
94 GLM_FUNC_DECL static GLM_CONSTEXPR length_type length(){return 3;}
95
96 GLM_FUNC_DECL GLM_CONSTEXPR T & operator[](length_type i);
97 GLM_FUNC_DECL GLM_CONSTEXPR T const& operator[](length_type i) const;
98
99 // -- Implicit basic constructors --
100
101 GLM_FUNC_DECL GLM_CONSTEXPR vec() GLM_DEFAULT_CTOR;
102 GLM_FUNC_DECL GLM_CONSTEXPR vec(vec const& v) GLM_DEFAULT;
103 template<qualifier P>
104 GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<3, T, P> const& v);
105
106 // -- Explicit basic constructors --
107
108 GLM_FUNC_DECL GLM_CONSTEXPR explicit vec(T scalar);
109 GLM_FUNC_DECL GLM_CONSTEXPR vec(T a, T b, T c);
110
111 // -- Conversion scalar constructors --
112
113 template<typename U, qualifier P>
114 GLM_FUNC_DECL GLM_CONSTEXPR explicit vec(vec<1, U, P> const& v);
115
116 /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
117 template<typename X, typename Y, typename Z>
118 GLM_FUNC_DECL GLM_CONSTEXPR vec(X x, Y y, Z z);
119 template<typename X, typename Y, typename Z>
120 GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, Y _y, Z _z);
121 template<typename X, typename Y, typename Z>
122 GLM_FUNC_DECL GLM_CONSTEXPR vec(X _x, vec<1, Y, Q> const& _y, Z _z);
123 template<typename X, typename Y, typename Z>
124 GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, Z _z);
125 template<typename X, typename Y, typename Z>
126 GLM_FUNC_DECL GLM_CONSTEXPR vec(X _x, Y _y, vec<1, Z, Q> const& _z);
127 template<typename X, typename Y, typename Z>
128 GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, Y _y, vec<1, Z, Q> const& _z);
129 template<typename X, typename Y, typename Z>
130 GLM_FUNC_DECL GLM_CONSTEXPR vec(X _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z);
131 template<typename X, typename Y, typename Z>
132 GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z);
133
134 // -- Conversion vector constructors --
135
136 /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
137 template<typename A, typename B, qualifier P>
138 GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<2, A, P> const& _xy, B _z);
139 /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
140 template<typename A, typename B, qualifier P>
141 GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<2, A, P> const& _xy, vec<1, B, P> const& _z);
142 /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
143 template<typename A, typename B, qualifier P>
144 GLM_FUNC_DECL GLM_CONSTEXPR vec(A _x, vec<2, B, P> const& _yz);
145 /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
146 template<typename A, typename B, qualifier P>
147 GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, A, P> const& _x, vec<2, B, P> const& _yz);
148 /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
149 template<typename U, qualifier P>
150 GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<4, U, P> const& v);
151
152 /// Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
153 template<typename U, qualifier P>
154 GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<3, U, P> const& v);
155
156 // -- Swizzle constructors --
157# if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
158 template<int E0, int E1, int E2>
159 GLM_FUNC_DECL GLM_CONSTEXPR vec(detail::_swizzle<3, T, Q, E0, E1, E2, -1> const& that)
160 {
161 *this = that();
162 }
163
164 template<int E0, int E1>
165 GLM_FUNC_DECL GLM_CONSTEXPR vec(detail::_swizzle<2, T, Q, E0, E1, -1, -2> const& v, T const& scalar)
166 {
167 *this = vec(v(), scalar);
168 }
169
170 template<int E0, int E1>
171 GLM_FUNC_DECL GLM_CONSTEXPR vec(T const& scalar, detail::_swizzle<2, T, Q, E0, E1, -1, -2> const& v)
172 {
173 *this = vec(scalar, v());
174 }
175# endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR
176
177 // -- Unary arithmetic operators --
178
179 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q>& operator=(vec<3, T, Q> const& v) GLM_DEFAULT;
180
181 template<typename U>
182 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator=(vec<3, U, Q> const& v);
183 template<typename U>
184 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator+=(U scalar);
185 template<typename U>
186 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator+=(vec<1, U, Q> const& v);
187 template<typename U>
188 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator+=(vec<3, U, Q> const& v);
189 template<typename U>
190 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator-=(U scalar);
191 template<typename U>
192 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator-=(vec<1, U, Q> const& v);
193 template<typename U>
194 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator-=(vec<3, U, Q> const& v);
195 template<typename U>
196 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator*=(U scalar);
197 template<typename U>
198 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator*=(vec<1, U, Q> const& v);
199 template<typename U>
200 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator*=(vec<3, U, Q> const& v);
201 template<typename U>
202 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator/=(U scalar);
203 template<typename U>
204 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator/=(vec<1, U, Q> const& v);
205 template<typename U>
206 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator/=(vec<3, U, Q> const& v);
207
208 // -- Increment and decrement operators --
209
210 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator++();
211 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator--();
212 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator++(int);
213 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator--(int);
214
215 // -- Unary bit operators --
216
217 template<typename U>
218 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator%=(U scalar);
219 template<typename U>
220 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator%=(vec<1, U, Q> const& v);
221 template<typename U>
222 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator%=(vec<3, U, Q> const& v);
223 template<typename U>
224 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator&=(U scalar);
225 template<typename U>
226 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator&=(vec<1, U, Q> const& v);
227 template<typename U>
228 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator&=(vec<3, U, Q> const& v);
229 template<typename U>
230 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator|=(U scalar);
231 template<typename U>
232 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator|=(vec<1, U, Q> const& v);
233 template<typename U>
234 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator|=(vec<3, U, Q> const& v);
235 template<typename U>
236 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator^=(U scalar);
237 template<typename U>
238 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator^=(vec<1, U, Q> const& v);
239 template<typename U>
240 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator^=(vec<3, U, Q> const& v);
241 template<typename U>
242 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator<<=(U scalar);
243 template<typename U>
244 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator<<=(vec<1, U, Q> const& v);
245 template<typename U>
246 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator<<=(vec<3, U, Q> const& v);
247 template<typename U>
248 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator>>=(U scalar);
249 template<typename U>
250 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator>>=(vec<1, U, Q> const& v);
251 template<typename U>
252 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> & operator>>=(vec<3, U, Q> const& v);
253 };
254
255 // -- Unary operators --
256
257 template<typename T, qualifier Q>
258 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator+(vec<3, T, Q> const& v);
259
260 template<typename T, qualifier Q>
261 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator-(vec<3, T, Q> const& v);
262
263 // -- Binary operators --
264
265 template<typename T, qualifier Q>
266 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator+(vec<3, T, Q> const& v, T scalar);
267
268 template<typename T, qualifier Q>
269 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator+(vec<3, T, Q> const& v, vec<1, T, Q> const& scalar);
270
271 template<typename T, qualifier Q>
272 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator+(T scalar, vec<3, T, Q> const& v);
273
274 template<typename T, qualifier Q>
275 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator+(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
276
277 template<typename T, qualifier Q>
278 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator+(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
279
280 template<typename T, qualifier Q>
281 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator-(vec<3, T, Q> const& v, T scalar);
282
283 template<typename T, qualifier Q>
284 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator-(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
285
286 template<typename T, qualifier Q>
287 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator-(T scalar, vec<3, T, Q> const& v);
288
289 template<typename T, qualifier Q>
290 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator-(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
291
292 template<typename T, qualifier Q>
293 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator-(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
294
295 template<typename T, qualifier Q>
296 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator*(vec<3, T, Q> const& v, T scalar);
297
298 template<typename T, qualifier Q>
299 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator*(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
300
301 template<typename T, qualifier Q>
302 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator*(T scalar, vec<3, T, Q> const& v);
303
304 template<typename T, qualifier Q>
305 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator*(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
306
307 template<typename T, qualifier Q>
308 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator*(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
309
310 template<typename T, qualifier Q>
311 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator/(vec<3, T, Q> const& v, T scalar);
312
313 template<typename T, qualifier Q>
314 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator/(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
315
316 template<typename T, qualifier Q>
317 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator/(T scalar, vec<3, T, Q> const& v);
318
319 template<typename T, qualifier Q>
320 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator/(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
321
322 template<typename T, qualifier Q>
323 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator/(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
324
325 template<typename T, qualifier Q>
326 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator%(vec<3, T, Q> const& v, T scalar);
327
328 template<typename T, qualifier Q>
329 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator%(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
330
331 template<typename T, qualifier Q>
332 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator%(T scalar, vec<3, T, Q> const& v);
333
334 template<typename T, qualifier Q>
335 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator%(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
336
337 template<typename T, qualifier Q>
338 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator%(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
339
340 template<typename T, qualifier Q>
341 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator&(vec<3, T, Q> const& v1, T scalar);
342
343 template<typename T, qualifier Q>
344 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator&(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
345
346 template<typename T, qualifier Q>
347 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator&(T scalar, vec<3, T, Q> const& v);
348
349 template<typename T, qualifier Q>
350 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator&(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
351
352 template<typename T, qualifier Q>
353 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator&(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
354
355 template<typename T, qualifier Q>
356 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator|(vec<3, T, Q> const& v, T scalar);
357
358 template<typename T, qualifier Q>
359 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator|(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
360
361 template<typename T, qualifier Q>
362 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator|(T scalar, vec<3, T, Q> const& v);
363
364 template<typename T, qualifier Q>
365 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator|(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
366
367 template<typename T, qualifier Q>
368 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator|(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
369
370 template<typename T, qualifier Q>
371 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator^(vec<3, T, Q> const& v, T scalar);
372
373 template<typename T, qualifier Q>
374 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator^(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
375
376 template<typename T, qualifier Q>
377 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator^(T scalar, vec<3, T, Q> const& v);
378
379 template<typename T, qualifier Q>
380 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator^(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
381
382 template<typename T, qualifier Q>
383 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator^(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
384
385 template<typename T, qualifier Q>
386 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator<<(vec<3, T, Q> const& v, T scalar);
387
388 template<typename T, qualifier Q>
389 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator<<(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
390
391 template<typename T, qualifier Q>
392 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator<<(T scalar, vec<3, T, Q> const& v);
393
394 template<typename T, qualifier Q>
395 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator<<(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
396
397 template<typename T, qualifier Q>
398 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator<<(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
399
400 template<typename T, qualifier Q>
401 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator>>(vec<3, T, Q> const& v, T scalar);
402
403 template<typename T, qualifier Q>
404 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator>>(vec<3, T, Q> const& v1, vec<1, T, Q> const& v2);
405
406 template<typename T, qualifier Q>
407 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator>>(T scalar, vec<3, T, Q> const& v);
408
409 template<typename T, qualifier Q>
410 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator>>(vec<1, T, Q> const& v1, vec<3, T, Q> const& v2);
411
412 template<typename T, qualifier Q>
413 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator>>(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
414
415 template<typename T, qualifier Q>
416 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, T, Q> operator~(vec<3, T, Q> const& v);
417
418 // -- Boolean operators --
419
420 template<typename T, qualifier Q>
421 GLM_FUNC_DECL GLM_CONSTEXPR bool operator==(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
422
423 template<typename T, qualifier Q>
424 GLM_FUNC_DECL GLM_CONSTEXPR bool operator!=(vec<3, T, Q> const& v1, vec<3, T, Q> const& v2);
425
426 template<qualifier Q>
427 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, bool, Q> operator&&(vec<3, bool, Q> const& v1, vec<3, bool, Q> const& v2);
428
429 template<qualifier Q>
430 GLM_FUNC_DECL GLM_CONSTEXPR vec<3, bool, Q> operator||(vec<3, bool, Q> const& v1, vec<3, bool, Q> const& v2);
431}//namespace glm
432
433#ifndef GLM_EXTERNAL_TEMPLATE
434#include "type_vec3.inl"
435#endif//GLM_EXTERNAL_TEMPLATE
436