1 | // Copyright (c) 2014 The LevelDB Authors. All rights reserved. |
2 | // Use of this source code is governed by a BSD-style license that can be |
3 | // found in the LICENSE file. See the AUTHORS file for names of contributors. |
4 | |
5 | #ifndef STORAGE_LEVELDB_INCLUDE_DUMPFILE_H_ |
6 | #define STORAGE_LEVELDB_INCLUDE_DUMPFILE_H_ |
7 | |
8 | #include <string> |
9 | |
10 | #include "leveldb/env.h" |
11 | #include "leveldb/export.h" |
12 | #include "leveldb/status.h" |
13 | |
14 | namespace leveldb { |
15 | |
16 | // Dump the contents of the file named by fname in text format to |
17 | // *dst. Makes a sequence of dst->Append() calls; each call is passed |
18 | // the newline-terminated text corresponding to a single item found |
19 | // in the file. |
20 | // |
21 | // Returns a non-OK result if fname does not name a leveldb storage |
22 | // file, or if the file cannot be read. |
23 | LEVELDB_EXPORT Status DumpFile(Env* env, const std::string& fname, |
24 | WritableFile* dst); |
25 | |
26 | } // namespace leveldb |
27 | |
28 | #endif // STORAGE_LEVELDB_INCLUDE_DUMPFILE_H_ |
29 | |