1// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file. See the AUTHORS file for names of contributors.
4
5#ifndef STORAGE_LEVELDB_DB_BUILDER_H_
6#define STORAGE_LEVELDB_DB_BUILDER_H_
7
8#include "leveldb/status.h"
9
10namespace leveldb {
11
12struct Options;
13struct FileMetaData;
14
15class Env;
16class Iterator;
17class TableCache;
18class VersionEdit;
19
20// Build a Table file from the contents of *iter. The generated file
21// will be named according to meta->number. On success, the rest of
22// *meta will be filled with metadata about the generated table.
23// If no data is present in *iter, meta->file_size will be set to
24// zero, and no Table file will be produced.
25Status BuildTable(const std::string& dbname, Env* env, const Options& options,
26 TableCache* table_cache, Iterator* iter, FileMetaData* meta);
27
28} // namespace leveldb
29
30#endif // STORAGE_LEVELDB_DB_BUILDER_H_
31